That was amazing. I think you've won five or six games. Couldn't keep track because concentrating on the game was hard enough. I want to play you more, but too tired and it's 6 am.
Did you like the 623 alt? Learning it will be painful, but it seems to work when there is space enough for it.
>i just learned i can double tap a direction to jump forward instead of always dashing. while it caused me to get hit more than a few times where i should have dashed, i also noticed i wasnt depleting my crystals nearly as much.
Yes, 66 instead of 6D in the air does not consume spirit bar and melee comes out faster out of it, but because dash's duration is not controlled, it is that much riskier to do it.
>i do. only seems to actually block the attacks about 1/4 the time. not sure if its timing or what but i dont really know how to get better at that.
Hold backwards away from the opponent to block after getting up from the ground.
>what is the best way to get out of the corners? i just spam dash and try to block as best i can until the game pulls me out of there seemingly out of mercy. i just try to not get stuck in corners to begin with, but thats hard when i get knocked into one and then block on wakeup fails near consistently for me, but even if i succeed in blocking the block itself pushes me further into the corner which means im going to get juggled until the game pulls me out of there.
Read enemy blockstrings and Border Escape when blockstrings have to assume that the defending player will keep blocking to work. For example, Marisa can j.5a j.5c 6D j.5c 6D j.5c to do three orbs of spirit damage to an opponent in the corner, so if that's what's gonna happen, just border escape upwards.